A bit about me: Nick DiGiorgio
My undergraduate program consisted of a joint degree in Arts Education between Case Western Reserve University (Cleveland, OH) and the Cleveland Institute of Art (CIA). I have spent over ten years with the Cleveland Metropolitan School district fulfilling many different roles ranging from art teacher, to district art department coordinator, program coordinator for the Cleveland School of the Arts and then administration for CSA and MC2 STEM High School. I am currently leading a District wide PreK-8 STEM initiative that builds off of the model of MC2 STEM High School as a platform school. The PreK-8 STEM School Initiative consists of 5 schools within the Cleveland School District.
My participation in the Fablab networks includes training at an international FabLab Boot Camp in Southern part of Norway (2009), Presenting at the International FabLab Conference in Amsterdam (2010), Lima, Peru (2011) and remotely to Wellington, New Zealand (2012). My background and experiences with the FabLab are only because of the people that have been so generous to share their experiences with me.
Let’s work together
Statement of Artistic Philosophy
Art has never been an experience I’ve had all on my own. I have never lifted a brush, drafted a sketch, raised a hammer, or backlit a photograph with the express purpose of getting my work into a gallery. My passion is and has always been the process of discovery and the need to problem solve and do it creatively. I am a designer, a thinker, the judge and jury of a piece, I craft, I paint, I photograph, and I experience and dissect. However, I am only one piece of my artwork. I am influenced strongly by the world around me. The other pieces come from the students I teach, the community members I work with, the friends I’ve made, and the city I live in.
Art should be functional, dynamic, and experience based. When I design a piece, first I think about my subject (a guitar, a clock, a lamp or a home), and I peel off the layers to find the inside. Contained within a clock are hundreds of gears turning the hands, contained within a light source are positive and negative shapes that illuminate an object. Art isn’t just about something pretty on the outside. The artistry of an object’s content can be just as important. I use fabrication tools to turn the object into the art itself, exploring a myriad of angles, levels, and ideas in order to produce a piece that the audience can experience and customize. Fabrication tools and technology are constantly evolving, but it seems that using these tools for either mechanics, art, or education, are mutually exclusive processes. My art challenges the belief that something has to be defined as either functional or beautiful or educational, I believe that the art I create can be all of these things at the same time.